An Experimental Comparison of Acceleration Schemes for Densely Occluded Environments
RR-SIC 2006-01 - Janvier 2006
This paper presents a comparative study of acceleration schemes for global illumination and ray tracing in large buildings. The system implemented relies on a memory-coherent ray shooting architecture. The scene is subdivided into cells, corresponding either to rooms when the information is available, or to voxels obtained with a uniform grid subdivision. Inside each cell an additional acceleration data structure is placed. Regular grids, multi-grids or kd-trees have been used with various parameters. We discuss the criteria for constructing different acceleration data structures as well as their advantages and drawbacks.
Références BibTex
@TechReport{FM2006_834,
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author | = {Fradin, D. and Meneveaux, D.}, | |
title | = {An Experimental Comparison of Acceleration Schemes for Densely Occluded Environments.}, | |
month | = {Janvier}, | |
year | = {2006}, | |
note | = {RR-SIC 2006-01}, |