Rough Surfaces Influence on an Indoor Propagation Simulation at 60 GHz
ECPS '05 Proceedings, European Conference on Propagation and Systems - March 2005
In order to propose new multimedia services, wireless telecommunication systems require an increase of bandwidth, directly connected to an increase of frequency. So, to simulate the wave propagation in indoor environments, the methods evolve. For instance, at 60 GHz, it becomes necessary to take into account new small environment details like rough surfaces. However, classical ray tracing algorithms are unusable to simulate the scattering phenomenon on rough surfaces. The objective of this paper consists of a semi-statistical description of rough surfaces in order to integrate their behaviour in a 3D ray tracing, and to study first results.
BibTex references
@InProceedings{CVAK2005_1150,
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author | = {Cocheril, Y. and Vauzelle, R. and Aveneau, L. and Khoudeir, M.}, | |
title | = {Rough Surfaces Influence on an Indoor Propagation Simulation at 60 GHz.}, | |
booktitle | = {ECPS '05 Proceedings}, | |
month | = {March}, | |
year | = {2005}, | |
organization | = {IEEE}, | |
address | = {Brest (France)}, | |
note | = {European Conference on Propagation and Systems}, | |
keywords | = {indoor environment, 3D ray tracing, rough surfaces, scattering}, |